sodoff/src/Schema/GetGameDataRequest.cs
2023-11-26 17:44:38 +01:00

49 lines
1.3 KiB
C#

using System.Xml.Serialization;
namespace sodoff.Schema;
[XmlRoot(ElementName = "GetGameDataRequest", Namespace = "")]
[Serializable]
public class GetGameDataRequest {
[XmlElement(ElementName = "ProductGroupID")]
public int? ProductGroupID { get; set; }
[XmlElement(ElementName = "UserID")]
public Guid? UserID { get; set; }
[XmlElement(ElementName = "GameID")]
public int? GameID { get; set; }
[XmlElement(ElementName = "GameLevelID")]
public int? GameLevelID { get; set; }
[XmlElement(ElementName = "DifficultlyID")]
public int? DifficultlyID { get; set; }
[XmlElement(ElementName = "IsMultiplayer")]
public bool? IsMultiplayer { get; set; }
[XmlElement(ElementName = "TopScoresOnly")]
public bool? TopScoresOnly { get; set; }
[XmlElement(ElementName = "AllProductGroups")]
public bool? AllProductGroups { get; set; }
[XmlElement(ElementName = "AllUsers")]
public bool? AllUsers { get; set; }
[XmlElement(ElementName = "KEY")]
public string Key { get; set; }
[XmlElement(ElementName = "CNT")]
public int? Count { get; set; }
[XmlElement(ElementName = "SC")]
public int? Score { get; set; }
[XmlElement(ElementName = "AO")]
public bool? AscendingOrder { get; set; }
[XmlElement(ElementName = "FBIDS")]
public List<long> FacebookUserIDs { get; set; }
}