using System.Xml.Serialization; namespace sodoff.Schema; [XmlRoot(ElementName = "GetGameDataRequest", Namespace = "")] [Serializable] public class GetGameDataRequest { [XmlElement(ElementName = "ProductGroupID")] public int? ProductGroupID { get; set; } [XmlElement(ElementName = "UserID")] public Guid? UserID { get; set; } [XmlElement(ElementName = "GameID")] public int? GameID { get; set; } [XmlElement(ElementName = "GameLevelID")] public int? GameLevelID { get; set; } [XmlElement(ElementName = "DifficultlyID")] public int? DifficultlyID { get; set; } [XmlElement(ElementName = "IsMultiplayer")] public bool? IsMultiplayer { get; set; } [XmlElement(ElementName = "TopScoresOnly")] public bool? TopScoresOnly { get; set; } [XmlElement(ElementName = "AllProductGroups")] public bool? AllProductGroups { get; set; } [XmlElement(ElementName = "AllUsers")] public bool? AllUsers { get; set; } [XmlElement(ElementName = "KEY")] public string Key { get; set; } [XmlElement(ElementName = "CNT")] public int? Count { get; set; } [XmlElement(ElementName = "SC")] public int? Score { get; set; } [XmlElement(ElementName = "AO")] public bool? AscendingOrder { get; set; } [XmlElement(ElementName = "FBIDS")] public List FacebookUserIDs { get; set; } }