7bd10c6b7d
another one
2025-03-20 12:40:20 -07:00
021b48b815
new movie
2025-03-20 12:21:21 -07:00
e354983a6d
messaging bug fix
2025-03-20 12:20:37 -07:00
276d89e112
add jsgr specific content to movie theater
2025-03-20 12:03:32 -07:00
6ace686bc0
remove comment
2025-03-20 11:17:54 -07:00
ba5230e799
add announcement message support
2025-03-20 11:14:02 -07:00
dc0fa9b596
rename to correct environment type
2025-03-19 13:26:07 -07:00
c3e23b6609
change production mmo address
2025-03-19 13:24:21 -07:00
e512568495
go back to using `EnsureCreated
` due to project structure being incorrect for migrations of multiple database types
2025-03-19 13:20:47 -07:00
c41c5a34e8
remove seperate productiondbcontext to prevent having to change all of sodoffs code, instead determine which database to use in DBContext
2025-03-19 12:39:26 -07:00
d47acbbbb2
revert Program.cs
2025-03-19 12:23:02 -07:00
423eb7bc31
dont add development dbcontext to services if in production
2025-03-19 12:20:30 -07:00
51ead169e8
modify production configs to use environment var for db connection
2025-03-19 12:06:27 -07:00
9804c6c1a0
Update Dockerfile
2025-03-19 11:56:09 -07:00
a072984af0
add env var for production db
2025-03-19 11:55:28 -07:00
d623b9daa3
remove production password
2025-03-19 11:53:04 -07:00
e9995f0876
restructure ef core migrations
...
-added different context for production environments
-added migrations for both dev and production databases
-added config values ``ProdDbProvider`` and ``ProdDbConnection`` (since most likely production environment will use PGSQL or MySQL, although PGSQL migrations are not provided but can be made)
2025-03-19 11:48:47 -07:00
4b9d7aca98
remove all migrations
...
-need to add multiple contexts for development and production
-remove unneeded maxlength attribute from user model
2025-03-19 11:26:01 -07:00
a8129eecc1
update migration
2025-03-18 17:47:57 -07:00
745e38dfc2
set `Id
in
User
` to have a max length
2025-03-18 17:45:55 -07:00
d180d724c7
ok found the issue, thanks sodoff devs
2025-03-18 17:03:56 -07:00
e570eeffa5
ok dont use ammend got it
2025-03-18 17:03:17 -07:00
d3d7d798e1
Merge branch 'master' of https://gitea.milenia.local.alanmoon.net/Moonbase/sodoff
2025-03-18 17:02:55 -07:00
7eb999c9ed
docker might be deleting source code but who knows anymore
2025-03-18 17:02:52 -07:00
659ab75693
docker might be deleting source code but who knows anymore
2025-03-18 17:01:57 -07:00
70e441a47e
docker stinks
2025-03-18 17:00:34 -07:00
0de8595cec
target project
2025-03-18 16:59:37 -07:00
4c51b60b12
ensure path set
2025-03-18 16:58:26 -07:00
b9c7e49dc6
Update Dockerfile
...
-install dotnet-ef and ensure database is updated within docker
-remove ensurecreated entirely
2025-03-18 16:56:22 -07:00
856236caa5
Revert "remove EnsureCreated to use ef migrations"
...
This reverts commit bfadf060b526fb3373871909b0613711ee8974f2.
2025-03-18 16:51:51 -07:00
bfadf060b5
remove EnsureCreated to use ef migrations
2025-03-18 16:38:27 -07:00
28adf1b3f1
Merge branch 'master' of https://gitea.milenia.local.alanmoon.net/Moonbase/sodoff
2025-03-18 16:34:02 -07:00
aee7f7ff15
apply pending migrations each start
2025-03-18 16:33:55 -07:00
9f149cedb3
Merge pull request 'Player Invites' ( #10 ) from invites into master
...
Reviewed-on: https://gitea.milenia.local.alanmoon.net/Moonbase/jumpstart-games-reduxed/pulls/10
2025-03-18 16:25:23 -07:00
45d42f89d8
implement mb app name
2025-03-18 16:13:29 -07:00
4dca96754c
send room id again in MultiplayerID
2025-03-18 16:09:35 -07:00
8abf75a3e9
initial implementation (wojs)
...
-added CurrentZone property to Viking model
-implemented ``InviteBuddy`` and ``GetBuddyLocation``
2025-03-18 15:45:52 -07:00
344888f61f
make new messages not appear in message queue after 5 minutes instead of 30
2025-03-18 13:44:58 -07:00
bfc5b6a974
add log message that says a restart to the api is required to reestablish connection with mmo
2025-03-18 13:44:01 -07:00
c57d3589c0
sync with master
2025-03-18 13:01:54 -07:00
625af3af7d
quick fix for reply on board message
2025-03-18 12:57:40 -07:00
22771249eb
initial data model work
2025-03-18 12:51:24 -07:00
583bc04c1a
don't check message queue if message is type buddylist as to not conflict with `SBE
`
2025-03-18 12:49:05 -07:00
80c55b4317
quick fix for math blaster
...
-why is this looking more broken than wojs
2025-03-17 15:02:07 -07:00
6fab853d5f
implement realtime communication with mmo server
...
-also added messages for anyone on wojs or earlier for ribbons
-mmo communication occurs in the ``MessagingService`` and ``BuddyService``
-for now this requires a DLL from the game client as we should not distribute the SmartFox client openly here due to it being closed sourced
2025-03-17 14:05:43 -07:00
0a97ff8d42
take url inputs on `GetUserAndVikingCount
`
2025-03-14 17:24:52 -07:00
e8e1369012
better log formatting
2025-03-14 17:04:33 -07:00
94ede223f3
add basic evnet logging and remove ambiguous ping controller
2025-03-14 16:58:46 -07:00
d3b7270dcd
add stats endpoint
2025-03-14 16:20:13 -07:00
3a58938f59
json
2025-03-14 14:09:21 -07:00