29 lines
1.6 KiB
Markdown
29 lines
1.6 KiB
Markdown
# Not Pogo
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Not Pogo is a Pogo.com Server Emulator meant to run the older Flash/Java Applets to some degree.
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# Why Does This Exist
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Unfortunately the classic servers for Pogo.com were shutdown a long time ago, and with it went over 150+ legacy games. This exists to get those games working to some degree.
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# `client-props.jsp`
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Unfortunately, all games were entirely configured (layout, asset paths, locale, game parameters) in one single file, `config.txt` or `client-props.jsp`'s response.
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Most games are missing this file, so they will more than likely not work correctly or at all.
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This emulator only exists for those who either:
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* found a `config.txt` file
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* reverse engineered one
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* wants to play the singular game we have the file for (**Perfect Pair Solitaire**)
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* wants to understand how the protocol works so that development can progress
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# How To Use
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Since Pogo still exists today, I'd rather not risk legal issues by distributing game assets (there's a huge asset archive though if you know where to look), so you do need to provide assets.
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All you need to do is create a folder structure like this where you have the server release stored:
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TODO - add screenshots for folder structure here
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# What Works
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* Game Initialization
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* MoTD ("Welcome to Pogo!" server message)
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* Jackpot Spin Win Condition (requires config in `config.txt` to work, if you don't want this, rebuild the server with winMet always equaling to false in `TCPGameServer.cs`)
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# What Doesn't Work
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* Chat
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* 'Who's Here'
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* Pogo Minis
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* Any Tabletop Games (Monopoly, Battleship, Checkers, etc.)
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* Downloadable Games (seperate CDL API) |