sodoff/src/Controllers/Common/ContentController.cs
2023-08-31 21:01:55 +02:00

1244 lines
51 KiB
C#

using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using sodoff.Attributes;
using sodoff.Model;
using sodoff.Schema;
using sodoff.Services;
using sodoff.Util;
using System;
namespace sodoff.Controllers.Common;
public class ContentController : Controller {
private readonly DBContext ctx;
private KeyValueService keyValueService;
private ItemService itemService;
private MissionService missionService;
private RoomService roomService;
private AchievementService achievementService;
private InventoryService inventoryService;
private Random random = new Random();
public ContentController(DBContext ctx, KeyValueService keyValueService, ItemService itemService, MissionService missionService, RoomService roomService, AchievementService achievementService, InventoryService inventoryService) {
this.ctx = ctx;
this.keyValueService = keyValueService;
this.itemService = itemService;
this.missionService = missionService;
this.roomService = roomService;
this.achievementService = achievementService;
this.inventoryService = inventoryService;
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetDefaultNameSuggestion")]
[VikingSession(Mode=VikingSession.Modes.VIKING_OR_USER, UseLock=false)]
public IActionResult GetDefaultNameSuggestion(User? user, Viking? viking) {
string[] adjs = { //Adjectives used to generate suggested names
"Adventurous", "Active", "Alert", "Attentive",
"Beautiful", "Berkian", "Berserker", "Bold", "Brave",
"Caring", "Cautious", "Creative", "Curious",
"Dangerous", "Daring", "Defender",
"Elder", "Exceptional", "Exquisite",
"Fearless", "Fighter", "Friendly",
"Gentle", "Grateful", "Great",
"Happy", "Honorable", "Hunter",
"Insightful", "Intelligent",
"Jolly", "Joyful", "Joyous",
"Kind", "Kindly",
"Legendary", "Lovable", "Lovely",
"Marvelous", "Magnificent",
"Noble", "Nifty", "Neat",
"Outcast", "Outgoing", "Organized",
"Planner", "Playful", "Pretty",
"Quick", "Quiet",
"Racer", "Random", "Resilient",
"Scientist", "Seafarer", "Smart", "Sweet",
"Thinker", "Thoughtful",
"Unafraid", "Unique",
"Valiant", "Valorous", "Victor", "Victorious", "Viking",
"Winner", "Warrior", "Wise",
"Young", "Youthful",
"Zealous", "Zealot"
};
if (user is null)
user = viking.User;
string uname = user.Username;
Random choice = new Random(); //Randomizer for selecting random adjectives
List<string> suggestions = new();
AddSuggestion(choice, uname, suggestions);
for (int i = 0; i < 5; i++)
AddSuggestion(choice, GetNameSuggestion(choice, uname, adjs), suggestions);
return Ok(new DisplayNameUniqueResponse {
Suggestions = new SuggestionResult {
Suggestion = suggestions.ToArray()
}
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/ValidateName")]
public IActionResult ValidateName([FromForm] string nameValidationRequest) {
// Check if name populated
NameValidationRequest request = XmlUtil.DeserializeXml<NameValidationRequest>(nameValidationRequest);
if (request.Category == NameCategory.Default) {
// This is an avatar we are checking
// Check if viking exists
bool exists = ctx.Vikings.Count(e => e.Name == request.Name) > 0;
NameValidationResult result = exists ? NameValidationResult.NotUnique : NameValidationResult.Ok;
return Ok(new NameValidationResponse { Result = result});
} else {
// TODO: pets, groups, default
return Ok();
}
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetKeyValuePair")]
public Schema.PairData? GetKeyValuePair([FromForm] string apiToken, [FromForm] int pairId) {
// Find session by apiToken
Session? session = ctx.Sessions.FirstOrDefault(s => s.ApiToken == apiToken);
if (session is null)
return null;
// Get the pair
Model.PairData? pair = keyValueService.GetPairData(session.User, session.Viking, null, pairId);
return keyValueService.ModelToSchema(pair);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetKeyValuePair")]
public IActionResult SetKeyValuePair([FromForm] string apiToken, [FromForm] int pairId, [FromForm] string contentXML) {
Schema.PairData schemaData = XmlUtil.DeserializeXml<Schema.PairData>(contentXML);
// Get the session
Session? session = ctx.Sessions.FirstOrDefault(s => s.ApiToken == apiToken);
if (session is null)
return Ok(false);
bool result = keyValueService.SetPairData(session.User, session.Viking, null, pairId, schemaData);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetKeyValuePairByUserID")]
public Schema.PairData? GetKeyValuePairByUserID([FromForm] string apiToken, [FromForm] int pairId, [FromForm] string userId) {
Session? session = ctx.Sessions.FirstOrDefault(s => s.ApiToken == apiToken);
if (session is null)
return null;
Model.PairData? pair = keyValueService.GetPairData(session.User, session.Viking, userId, pairId);
return keyValueService.ModelToSchema(pair);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetKeyValuePairByUserID")]
public IActionResult SetKeyValuePairByUserID([FromForm] string apiToken, [FromForm] int pairId, [FromForm] string userId, [FromForm] string contentXML) {
Schema.PairData schemaData = XmlUtil.DeserializeXml<Schema.PairData>(contentXML);
// Get the session
Session? session = ctx.Sessions.FirstOrDefault(s => s.ApiToken == apiToken);
if (session is null || string.IsNullOrEmpty(userId))
return Ok(false);
bool result = keyValueService.SetPairData(session.User, session.Viking, userId, pairId, schemaData);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetCommonInventory")]
[VikingSession(Mode=VikingSession.Modes.VIKING_OR_USER, UseLock=false)]
public IActionResult GetCommonInventory(User? user, Viking? viking) {
if (viking != null) {
return Ok( inventoryService.GetCommonInventoryData(viking) );
} else {
// TODO: placeholder - return 8 viking slot items
return Ok(new CommonInventoryData {
UserID = Guid.Parse(user.Id),
Item = new UserItemData[] {
new UserItemData {
UserInventoryID = 0,
ItemID = 7971,
Quantity = 8,
Uses = -1,
ModifiedDate = new DateTime(DateTime.Now.Ticks),
Item = itemService.GetItem(7971)
}
}
});
}
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetCommonInventory")]
[VikingSession(UseLock=false)]
public IActionResult GetCommonInventoryV2(Viking viking) {
return Ok(inventoryService.GetCommonInventoryData(viking));
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetCommonInventory")]
[VikingSession]
public IActionResult SetCommonInventory(Viking viking, [FromForm] string commonInventoryRequestXml) {
CommonInventoryRequest[] request = XmlUtil.DeserializeXml<CommonInventoryRequest[]>(commonInventoryRequestXml);
List<CommonInventoryResponseItem> responseItems = new();
// SetCommonInventory can remove any number of items from the inventory, this checks if it's possible
foreach (var req in request) {
if (req.Quantity >= 0) continue;
int inventorySum = viking.Inventory.InventoryItems.Sum(e => {if (e.ItemId == req.ItemID) return e.Quantity; return 0;});
if (inventorySum < -req.Quantity)
return Ok(new CommonInventoryResponse { Success = false });
}
// Now that we know the request is valid, update the inventory
foreach (var req in request) {
if (req.ItemID == 0) continue; // Do not save a null item
if (inventoryService.ItemNeedUniqueInventorySlot((int)req.ItemID)) {
// if req.Quantity < 0 remove unique items
for (int i=req.Quantity; i<0; ++i) {
InventoryItem? item = viking.Inventory.InventoryItems.FirstOrDefault(e => e.ItemId == req.ItemID && e.Quantity>0);
item.Quantity--;
}
// if req.Quantity > 0 add unique items
for (int i=0; i<req.Quantity; ++i) {
responseItems.Add(
inventoryService.AddItemToInventoryAndGetResponse(viking, (int)req.ItemID!, 1)
);
}
} else {
if (req.Quantity > 0) {
responseItems.Add(
inventoryService.AddItemToInventoryAndGetResponse(viking, (int)req.ItemID!, req.Quantity)
);
}
}
}
CommonInventoryResponse response = new CommonInventoryResponse {
Success = true,
CommonInventoryIDs = responseItems.ToArray()
};
ctx.SaveChanges();
return Ok(response);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/UseInventory")]
[VikingSession]
public IActionResult UseInventory(Viking viking, [FromForm] int userInventoryId, [FromForm] int numberOfUses) {
InventoryItem? item = viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == userInventoryId);
if (item is null)
return Ok(false);
if (item.Quantity < numberOfUses)
return Ok(false);
item.Quantity -= numberOfUses;
ctx.SaveChanges();
return Ok(true);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetAuthoritativeTime")]
public IActionResult GetAuthoritativeTime() {
return Ok(new DateTime(DateTime.Now.Ticks));
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/SetAvatar")]
[VikingSession]
public IActionResult SetAvatar(Viking viking, [FromForm] string contentXML) {
AvatarData avatarData = XmlUtil.DeserializeXml<AvatarData>(contentXML);
foreach (AvatarDataPart part in avatarData.Part) {
if (part.PartType == "Version") {
if (part.Offsets[0].X < 6 || part.Offsets[0].X == 6 && part.Offsets[0].Y < 1) {
// do not allow to save avatar data from old clients (avatar data version < 6.1) ... it's broke profile on 3.31
// but return as true to trick the client to avoid re-show change viking name dialog
// TODO: maybe better set pair AvatarNameCustomizationDone -> 1 (in "2017" pairs) and return error here?
return Ok(new SetAvatarResult {
Success = true,
DisplayName = viking.Name,
StatusCode = AvatarValidationResult.Valid
});
}
break;
}
}
viking.AvatarSerialized = contentXML;
ctx.SaveChanges();
return Ok(new SetAvatarResult {
Success = true,
DisplayName = viking.Name,
StatusCode = AvatarValidationResult.Valid
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/CreatePet")]
[VikingSession]
public IActionResult CreatePet(Viking viking, [FromForm] string request) {
RaisedPetRequest raisedPetRequest = XmlUtil.DeserializeXml<RaisedPetRequest>(request);
// TODO: Investigate SetAsSelectedPet and UnSelectOtherPets - they don't seem to do anything
// Update the RaisedPetData with the info
String dragonId = Guid.NewGuid().ToString();
raisedPetRequest.RaisedPetData.IsPetCreated = true;
raisedPetRequest.RaisedPetData.RaisedPetID = 0; // Initially make zero, so the db auto-fills
raisedPetRequest.RaisedPetData.EntityID = Guid.Parse(dragonId);
raisedPetRequest.RaisedPetData.Name = string.Concat("Dragon-", dragonId.AsSpan(0, 8)); // Start off with a random name
raisedPetRequest.RaisedPetData.IsSelected = false; // The api returns false, not sure why
raisedPetRequest.RaisedPetData.CreateDate = new DateTime(DateTime.Now.Ticks);
raisedPetRequest.RaisedPetData.UpdateDate = new DateTime(DateTime.Now.Ticks);
int imageSlot = (viking.Images.Select(i => i.ImageSlot).DefaultIfEmpty(-1).Max() + 1);
raisedPetRequest.RaisedPetData.ImagePosition = imageSlot;
// NOTE: Placing an egg into a hatchery slot calls CreatePet, but doesn't SetImage.
// NOTE: We need to force create an image slot because hatching multiple eggs at once would create dragons with the same slot
Image image = new Image {
ImageType = "EggColor", // NOTE: The game doesn't seem to use anything other than EggColor.
ImageSlot = imageSlot,
Viking = viking,
};
// Save the dragon in the db
Dragon dragon = new Dragon {
EntityId = Guid.NewGuid().ToString(),
Viking = viking,
RaisedPetData = XmlUtil.SerializeXml(raisedPetRequest.RaisedPetData),
};
if (raisedPetRequest.SetAsSelectedPet == true) {
viking.SelectedDragon = dragon;
ctx.Update(viking);
}
ctx.Dragons.Add(dragon);
ctx.Images.Add(image);
ctx.SaveChanges();
if (raisedPetRequest.CommonInventoryRequests is not null) {
foreach (var req in raisedPetRequest.CommonInventoryRequests) {
InventoryItem? item = viking.Inventory.InventoryItems.FirstOrDefault(e => e.ItemId == req.ItemID);
//Does the item exist in the user's inventory?
if (item is null) continue; //If not, skip it.
if (item.Quantity + req.Quantity >= 0 ) { //If so, can we update it appropriately?
//We can. Do so.
item.Quantity += req.Quantity; //Note that we use += here because req.Quantity is negative.
ctx.SaveChanges();
}
}
}
return Ok(new CreatePetResponse {
RaisedPetData = GetRaisedPetDataFromDragon(dragon)
});
}
[HttpPost]
[Produces("application/xml")]
[Route("v3/ContentWebService.asmx/SetRaisedPet")]
[VikingSession]
public IActionResult SetRaisedPet(Viking viking, [FromForm] string request, [FromForm] bool? import) {
RaisedPetRequest raisedPetRequest = XmlUtil.DeserializeXml<RaisedPetRequest>(request);
// Find the dragon
Dragon? dragon = viking.Dragons.FirstOrDefault(e => e.Id == raisedPetRequest.RaisedPetData.RaisedPetID);
if (dragon is null) {
return Ok(new SetRaisedPetResponse {
RaisedPetSetResult = RaisedPetSetResult.Invalid
});
}
dragon.RaisedPetData = XmlUtil.SerializeXml(UpdateDragon(dragon, raisedPetRequest.RaisedPetData, import ?? false));
ctx.Update(dragon);
ctx.SaveChanges();
// TODO: handle CommonInventoryRequests here too
return Ok(new SetRaisedPetResponse {
RaisedPetSetResult = RaisedPetSetResult.Success
});
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetSelectedPet")]
[VikingSession]
public IActionResult SetSelectedPet(Viking viking, [FromForm] int raisedPetID) {
// Find the dragon
Dragon? dragon = viking.Dragons.FirstOrDefault(e => e.Id == raisedPetID);
if (dragon is null) {
return Ok(new SetRaisedPetResponse {
RaisedPetSetResult = RaisedPetSetResult.Invalid
});
}
// Set the dragon as selected
viking.SelectedDragon = dragon;
ctx.Update(viking);
ctx.SaveChanges();
return Ok(true); // RaisedPetSetResult.Success doesn't work, this does
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetAllActivePetsByuserId")]
[VikingSession(UseLock=false)]
public RaisedPetData[]? GetAllActivePetsByuserId(Viking viking, [FromForm] string userId, [FromForm] bool active) {
RaisedPetData[] dragons = viking.Dragons // TODO (multiplayer) we should use userId ?
.Where(d => d.RaisedPetData is not null)
.Select(GetRaisedPetDataFromDragon)
.ToArray();
if (dragons.Length == 0) {
return null;
}
return dragons;
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetUnselectedPetByTypes")]
[VikingSession(UseLock=false)]
public RaisedPetData[]? GetUnselectedPetByTypes(Viking viking, [FromForm] string petTypeIDs, [FromForm] bool active) {
RaisedPetData[] dragons = viking.Dragons
.Where(d => d.RaisedPetData is not null)
.Select(GetRaisedPetDataFromDragon)
.ToArray();
if (dragons.Length == 0) {
return null;
}
List<RaisedPetData> filteredDragons = new List<RaisedPetData>();
int[] petTypeIDsInt = Array.ConvertAll(petTypeIDs.Split(','), s => int.Parse(s));
foreach (RaisedPetData dragon in dragons) {
if (petTypeIDsInt.Contains(dragon.PetTypeID)) {
filteredDragons.Add(dragon);
}
}
if (filteredDragons.Count == 0) {
return null;
}
return filteredDragons.ToArray();
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetSelectedRaisedPet")]
[VikingSession(UseLock=false)]
public RaisedPetData[]? GetSelectedRaisedPet(Viking viking, [FromForm] string userId, [FromForm] bool isActive) {
Dragon? dragon = viking.SelectedDragon;
if (dragon is null) {
return null;
}
return new RaisedPetData[] {
GetRaisedPetDataFromDragon(dragon)
};
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetImage")]
[VikingSession]
public bool SetImage(Viking viking, [FromForm] string ImageType, [FromForm] int ImageSlot, [FromForm] string contentXML, [FromForm] string imageFile) {
// TODO: the other properties of contentXML
ImageData data = XmlUtil.DeserializeXml<ImageData>(contentXML);
bool newImage = false;
Image? image = viking.Images.FirstOrDefault(e => e.ImageType == ImageType && e.ImageSlot == ImageSlot);
if (image is null) {
image = new Image {
ImageType = ImageType,
ImageSlot = ImageSlot,
Viking = viking,
};
newImage = true;
}
// Save the image in the db
image.ImageData = imageFile;
image.TemplateName = data.TemplateName;
if (newImage) {
ctx.Images.Add(image);
} else {
ctx.Images.Update(image);
}
ctx.SaveChanges();
return true;
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetImage")]
[VikingSession(UseLock=false)]
public ImageData? GetImage(Viking viking, [FromForm] string ImageType, [FromForm] int ImageSlot) {
return GetImageData(viking, ImageType, ImageSlot);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetImageByUserId")]
public ImageData? GetImageByUserId([FromForm] string userId, [FromForm] string ImageType, [FromForm] int ImageSlot) {
Viking? viking = ctx.Vikings.FirstOrDefault(e => e.Id == userId);
if (viking is null || viking.Images is null) {
return null;
}
// TODO: should we restrict images to only those the caller owns?
return GetImageData(viking, ImageType, ImageSlot);
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetUserUpcomingMissionState")]
public IActionResult GetUserUpcomingMissionState([FromForm] string apiToken, [FromForm] string userId) {
Viking? viking = ctx.Vikings.FirstOrDefault(x => x.Id == userId);
if (viking is null)
return Ok("error");
UserMissionStateResult result = new UserMissionStateResult { Missions = new List<Mission>() };
foreach (var mission in viking.MissionStates.Where(x => x.MissionStatus == MissionStatus.Upcoming))
result.Missions.Add(missionService.GetMissionWithProgress(mission.MissionId, viking.Id));
result.UserID = Guid.Parse(viking.Id);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetUserActiveMissionState")]
public IActionResult GetUserActiveMissionState([FromForm] string apiToken, [FromForm] string userId) {
Viking? viking = ctx.Vikings.FirstOrDefault(x => x.Id == userId);
if (viking is null)
return Ok("error");
UserMissionStateResult result = new UserMissionStateResult { Missions = new List<Mission>() };
foreach (var mission in viking.MissionStates.Where(x => x.MissionStatus == MissionStatus.Active)) {
Mission updatedMission = missionService.GetMissionWithProgress(mission.MissionId, viking.Id);
if (mission.UserAccepted != null)
updatedMission.Accepted = (bool)mission.UserAccepted;
result.Missions.Add(updatedMission);
}
result.UserID = Guid.Parse(viking.Id);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetUserCompletedMissionState")]
public IActionResult GetUserCompletedMissionState([FromForm] string apiToken, [FromForm] string userId) {
Viking? viking = ctx.Vikings.FirstOrDefault(x => x.Id == userId);
if (viking is null)
return Ok("error");
UserMissionStateResult result = new UserMissionStateResult { Missions = new List<Mission>() };
foreach (var mission in viking.MissionStates.Where(x => x.MissionStatus == MissionStatus.Completed))
result.Missions.Add(missionService.GetMissionWithProgress(mission.MissionId, viking.Id));
result.UserID = Guid.Parse(viking.Id);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/AcceptMission")]
[VikingSession]
public IActionResult AcceptMission(Viking viking, [FromForm] string userId, [FromForm] int missionId) {
if (viking.Id != userId)
return Unauthorized("Can't accept not owned mission");
MissionState? missionState = viking.MissionStates.FirstOrDefault(x => x.MissionId == missionId);
if (missionState is null || missionState.MissionStatus != MissionStatus.Upcoming)
return Ok(false);
missionState.MissionStatus = MissionStatus.Active;
missionState.UserAccepted = true;
ctx.SaveChanges();
return Ok(true);
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetUserMissionState")]
//[VikingSession(UseLock=false)]
public IActionResult GetUserMissionState([FromForm] string userId, [FromForm] string filter) {
MissionRequestFilterV2 filterV2 = XmlUtil.DeserializeXml<MissionRequestFilterV2>(filter);
Viking? viking = ctx.Vikings.FirstOrDefault(x => x.Id == userId);
if (viking is null)
return Ok("error");
UserMissionStateResult result = new UserMissionStateResult { Missions = new List<Mission>() };
foreach (var m in filterV2.MissionPair)
if (m.MissionID != null)
result.Missions.Add(missionService.GetMissionWithProgress((int)m.MissionID, viking.Id));
result.UserID = Guid.Parse(viking.Id);
return Ok(result);
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/SetTaskState")]
[VikingSession]
public IActionResult SetTaskState(Viking viking, [FromForm] string userId, [FromForm] int missionId, [FromForm] int taskId, [FromForm] bool completed, [FromForm] string xmlPayload) {
if (viking.Id != userId)
return Unauthorized("Can't set not owned task");
List<MissionCompletedResult> results = missionService.UpdateTaskProgress(missionId, taskId, userId, completed, xmlPayload);
SetTaskStateResult taskResult = new SetTaskStateResult {
Success = true,
Status = SetTaskStateStatus.TaskCanBeDone,
};
if (results.Count > 0)
taskResult.MissionsCompleted = results.ToArray();
return Ok(taskResult);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetBuddyList")]
public IActionResult GetBuddyList() {
// TODO: this is a placeholder
return Ok(new BuddyList { Buddy = new Buddy[0] });
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/PurchaseItems")]
[VikingSession]
public IActionResult PurchaseItems(Viking viking, [FromForm] string purchaseItemRequest) {
PurchaseStoreItemRequest request = XmlUtil.DeserializeXml<PurchaseStoreItemRequest>(purchaseItemRequest);
CommonInventoryResponseItem[] items = new CommonInventoryResponseItem[request.Items.Length];
for (int i = 0; i < request.Items.Length; i++) {
items[i] = inventoryService.AddItemToInventoryAndGetResponse(viking, request.Items[i], 1);
// NOTE: The quantity of purchased items is always 0 and the items are instead duplicated in both the request and the response.
// Call AddItemToInventoryAndGetResponse with Quantity == 1 we get response with quantity == 0.
}
CommonInventoryResponse response = new CommonInventoryResponse {
Success = true,
CommonInventoryIDs = items,
UserGameCurrency = new UserGameCurrency {
UserID = Guid.Parse(viking.Id),
UserGameCurrencyID = 1, // TODO: user's wallet ID?
CashCurrency = 65536,
GameCurrency = 65536,
}
};
return Ok(response);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/PurchaseItems")]
[VikingSession]
public IActionResult PurchaseItemsV1(Viking viking, [FromForm] string itemIDArrayXml) {
int[] itemIdArr = XmlUtil.DeserializeXml<int[]>(itemIDArrayXml);
CommonInventoryResponseItem[] items = new CommonInventoryResponseItem[itemIdArr.Length];
for (int i = 0; i < itemIdArr.Length; i++) {
items[i] = inventoryService.AddItemToInventoryAndGetResponse(viking, itemIdArr[i], 1);
// NOTE: The quantity of purchased items is always 0 and the items are instead duplicated in both the request and the response.
// Call AddItemToInventoryAndGetResponse with Quantity == 1 we get response with quantity == 0.
}
CommonInventoryResponse response = new CommonInventoryResponse {
Success = true,
CommonInventoryIDs = items,
UserGameCurrency = new UserGameCurrency {
UserID = Guid.Parse(viking.Id),
UserGameCurrencyID = 1, // TODO: user's wallet ID?
CashCurrency = 65536,
GameCurrency = 65536,
}
};
return Ok(response);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetUserRoomItemPositions")]
[VikingSession(UseLock=false)]
public IActionResult GetUserRoomItemPositions(Viking viking, [FromForm] string roomID) {
if (roomID is null)
roomID = "";
Room? room = viking.Rooms.FirstOrDefault(x => x.RoomId == roomID); // TODO: this can break visiting farm of another viking's
if (room is null)
return Ok(new UserItemPositionList { UserItemPosition = new UserItemPosition[0] });
return Ok(roomService.GetUserItemPositionList(room));
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetUserRoomItemPositions")]
[VikingSession]
public IActionResult SetUserRoomItemPositions(Viking viking, [FromForm] string createXml, [FromForm] string updateXml, [FromForm] string removeXml, [FromForm] string roomID) {
if (roomID is null)
roomID = "";
Room? room = viking.Rooms.FirstOrDefault(x => x.RoomId == roomID);
if (room is null) {
room = new Room {
RoomId = roomID,
Items = new List<RoomItem>()
};
viking.Rooms.Add(room);
ctx.SaveChanges();
}
UserItemPositionSetRequest[] createItems = XmlUtil.DeserializeXml<UserItemPositionSetRequest[]>(createXml);
UserItemPositionSetRequest[] updateItems = XmlUtil.DeserializeXml<UserItemPositionSetRequest[]>(updateXml);
int[] deleteItems = XmlUtil.DeserializeXml<int[]>(removeXml);
Tuple<int[], UserItemState[]> createData = roomService.CreateItems(createItems, room);
UserItemState[] state = roomService.UpdateItems(updateItems, room);
roomService.DeleteItems(deleteItems, room);
UserItemPositionSetResponse response = new UserItemPositionSetResponse {
Success = true,
CreatedUserItemPositionIDs = createData.Item1,
UserItemStates = createData.Item2,
Result = ItemPositionValidationResult.Valid
};
if (state.Length > 0)
response.UserItemStates = state;
return Ok(response);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetUserRoomList")]
public IActionResult GetUserRoomList([FromForm] string request) {
// TODO: Categories are not supported
UserRoomGetRequest userRoomRequest = XmlUtil.DeserializeXml<UserRoomGetRequest>(request);
ICollection<Room>? rooms = ctx.Vikings.FirstOrDefault(x => x.Id == userRoomRequest.UserID.ToString())?.Rooms;
UserRoomResponse response = new UserRoomResponse { UserRoomList = new List<UserRoom>() };
if (rooms is null)
return Ok(response);
foreach (var room in rooms) {
if (room.RoomId == "MyRoomINT" || room.RoomId == "StaticFarmItems") continue;
int itemID = 0;
if (room.RoomId != "") {
// farm expansion room: RoomId is Id for expansion item
if (Int32.TryParse(room.RoomId, out int inventoryItemId)) {
InventoryItem? item = room.Viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == inventoryItemId);
if (item != null) {
itemID = item.ItemId;
}
}
}
UserRoom ur = new UserRoom {
RoomID = room.RoomId,
CategoryID = 541, // Placeholder
CreativePoints = 0, // Placeholder
ItemID = itemID,
Name = room.Name
};
response.UserRoomList.Add(ur);
}
return Ok(response);
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetUserRoom")]
[VikingSession]
public IActionResult SetUserRoom(Viking viking, [FromForm] string request) {
UserRoom roomRequest = XmlUtil.DeserializeXml<UserRoom>(request);
Room? room = viking.Rooms.FirstOrDefault(x => x.RoomId == roomRequest.RoomID);
if (room is null) {
// setting farm room name can be done before call SetUserRoomItemPositions
room = new Room {
RoomId = roomRequest.RoomID,
Name = roomRequest.Name
};
viking.Rooms.Add(room);
} else {
room.Name = roomRequest.Name;
}
ctx.SaveChanges();
return Ok(new UserRoomSetResponse {
Success = true,
StatusCode = UserRoomValidationResult.Valid
});
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetUserActivityByUserID")]
public IActionResult GetUserActivityByUserID() {
// TODO: This is a placeholder
return Ok(new ArrayOfUserActivity { UserActivity = new UserActivity[0] });
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/SetNextItemState")]
[VikingSession]
public IActionResult SetNextItemState(Viking viking, [FromForm] string setNextItemStateRequest) {
SetNextItemStateRequest request = XmlUtil.DeserializeXml<SetNextItemStateRequest>(setNextItemStateRequest);
RoomItem? item = ctx.RoomItems.FirstOrDefault(x => x.Id == request.UserItemPositionID);
if (item is null)
return Ok();
if (item.Room.Viking != viking)
return Unauthorized("Can't set state not owned item");
// NOTE: The game sets OverrideStateCriteria only if a speedup is used
return Ok(roomService.NextItemState(item, request.OverrideStateCriteria));
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/GetGameData")]
public IActionResult GetGameData() {
// TODO: This is a placeholder
return Ok(new GetGameDataResponse());
}
[HttpPost]
[Produces("application/xml")]
[Route("ContentWebService.asmx/GetUserGameCurrency")]
public IActionResult GetUserGameCurrency([FromForm] string userId) {
// TODO: This is a placeholder
return Ok(new UserGameCurrency {
CashCurrency = 65536,
GameCurrency = 65536,
UserGameCurrencyID = 0,
UserID = Guid.Parse(userId)
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/RerollUserItem")]
public IActionResult RerollUserItem([FromForm] string apiToken, [FromForm] string request) {
Viking? viking = ctx.Sessions.FirstOrDefault(e => e.ApiToken == apiToken)?.Viking;
if (viking is null || viking.Inventory is null) return Unauthorized();
RollUserItemRequest req = XmlUtil.DeserializeXml<RollUserItemRequest>(request);
// get item
InventoryItem? invItem = viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == req.UserInventoryID);
if (invItem is null)
return Ok(new RollUserItemResponse { Status = Status.ItemNotFound });
// get item data and stats
ItemData itemData = itemService.GetItem(invItem.ItemId);
ItemStatsMap itemStatsMap;
if (invItem.StatsSerialized != null) {
itemStatsMap = XmlUtil.DeserializeXml<ItemStatsMap>(invItem.StatsSerialized);
} else {
itemStatsMap = itemData.ItemStatsMap;
}
List<ItemStat> newStats;
Status status = Status.Failure;
// update stats
if (req.ItemStatNames != null) {
// reroll only one stat (from req.ItemStatNames)
newStats = new List<ItemStat>();
foreach (string name in req.ItemStatNames) {
ItemStat itemStat = itemStatsMap.ItemStats.FirstOrDefault(e => e.Name == name);
// draw new stats
StatRangeMap rangeMap = itemData.PossibleStatsMap.Stats.FirstOrDefault(e => e.ItemStatsID == itemStat.ItemStatID).ItemStatsRangeMaps.FirstOrDefault(e => e.ItemTierID == (int)(itemStatsMap.ItemTier));
int newVal = random.Next(rangeMap.StartRange, rangeMap.EndRange+1);
// check draw results
Int32.TryParse(itemStat.Value, out int oldVal);
if (newVal > oldVal) {
itemStat.Value = newVal.ToString();
newStats.Add(itemStat);
status = Status.Success;
}
}
// get shards
inventoryService.AddItemToInventory(viking, InventoryService.Shards, -((int)(itemData.ItemRarity) + (int)(itemStatsMap.ItemTier) - 1));
} else {
// reroll full item
newStats = itemService.CreateItemStats(itemData.PossibleStatsMap, (int)itemData.ItemRarity, (int)itemStatsMap.ItemTier);
itemStatsMap.ItemStats = newStats.ToArray();
status = Status.Success;
// get shards
int price = 0;
switch (itemData.ItemRarity) {
case ItemRarity.Common:
price = 5;
break;
case ItemRarity.Rare:
price = 7;
break;
case ItemRarity.Epic:
price = 10;
break;
case ItemRarity.Legendary:
price = 20;
break;
}
switch (itemStatsMap.ItemTier) {
case ItemTier.Tier2:
price = (int)Math.Floor(price * 1.5);
break;
case ItemTier.Tier3:
case ItemTier.Tier4:
price = price * 2;
break;
}
inventoryService.AddItemToInventory(viking, InventoryService.Shards, -price);
}
// save
invItem.StatsSerialized = XmlUtil.SerializeXml(itemStatsMap);
ctx.SaveChanges();
// return results
return Ok(new RollUserItemResponse {
Status = status,
ItemStats = newStats.ToArray() // we need return only updated stats, so can't `= itemStatsMap.ItemStats`
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/FuseItems")]
public IActionResult FuseItems([FromForm] string apiToken, [FromForm] string fuseItemsRequest) {
Viking? viking = ctx.Sessions.FirstOrDefault(e => e.ApiToken == apiToken)?.Viking;
if (viking is null || viking.Inventory is null) return Unauthorized();
FuseItemsRequest req = XmlUtil.DeserializeXml<FuseItemsRequest>(fuseItemsRequest);
ItemData blueprintItem;
try {
blueprintItem = itemService.GetItem(req.BluePrintItemID ?? -1);
} catch(System.Collections.Generic.KeyNotFoundException) {
return Ok(new FuseItemsResponse { Status = Status.BluePrintItemNotFound });
}
// TODO: check for blueprintItem.BluePrint.Deductibles and blueprintItem.BluePrint.Ingredients
// remove items from DeductibleItemInventoryMaps and BluePrintFuseItemMaps
foreach (var item in req.DeductibleItemInventoryMaps) {
InventoryItem? invItem = viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == item.UserInventoryID);
invItem.Quantity -= item.Quantity;
}
foreach (var item in req.BluePrintFuseItemMaps) {
InventoryItem? invItem = viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == item.UserInventoryID);
viking.Inventory.InventoryItems.Remove(invItem);
}
var resItemList = new List<InventoryItemStatsMap>();
foreach (BluePrintSpecification output in blueprintItem.BluePrint.Outputs) {
if (output.ItemID is null)
continue;
// get new item info
int newItemId = (int)(output.ItemID);
ItemData newItemData = itemService.GetItem(newItemId);
// check for "box tickets"
if (itemService.ItemHasCategory(newItemData, 462)) {
newItemId = itemService.OpenBox(newItemData).ItemId;
}
resItemList.Add(
inventoryService.AddBattleItemToInventory(viking, newItemId, (int)output.Tier)
);
}
// return response with new item info
return Ok(new FuseItemsResponse {
Status = Status.Success,
InventoryItemStatsMaps = resItemList
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/SellItems")]
public IActionResult SellItems([FromForm] string apiToken, [FromForm] string sellItemsRequest) {
Viking? viking = ctx.Sessions.FirstOrDefault(e => e.ApiToken == apiToken)?.Viking;
if (viking is null || viking.Inventory is null) return Unauthorized();
int price = 0;
SellItemsRequest req = XmlUtil.DeserializeXml<SellItemsRequest>(sellItemsRequest);
foreach (var invItemID in req.UserInventoryCommonIDs) {
// get item from inventory
InventoryItem? item = viking.Inventory.InventoryItems.FirstOrDefault(e => e.Id == invItemID);
// get item data
ItemData? itemData = itemService.GetItem(item.ItemId);
// calculate price
switch (itemData.ItemRarity) {
case ItemRarity.Common:
price += 1;
break;
case ItemRarity.Rare:
price += 3;
break;
case ItemRarity.Epic:
price += 5;
break;
case ItemRarity.Legendary:
price += 10;
break;
}
// TODO: cash rewards
// remove item
viking.Inventory.InventoryItems.Remove(item);
}
// apply shards reward
CommonInventoryResponseItem? resShardsItem = inventoryService.AddItemToInventoryAndGetResponse(viking, InventoryService.Shards, price);
// save
ctx.SaveChanges();
// return success with shards reward
return Ok(new CommonInventoryResponse {
Success = true,
CommonInventoryIDs = new CommonInventoryResponseItem[] {
resShardsItem
}
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/AddBattleItems")]
public IActionResult AddBattleItems([FromForm] string apiToken, [FromForm] string request) {
Viking? viking = ctx.Sessions.FirstOrDefault(e => e.ApiToken == apiToken)?.Viking;
if (viking is null || viking.Inventory is null) return Unauthorized();
AddBattleItemsRequest req = XmlUtil.DeserializeXml<AddBattleItemsRequest>(request);
var resItemList = new List<InventoryItemStatsMap>();
foreach (BattleItemTierMap battleItemTierMap in req.BattleItemTierMaps) {
for (int i=0; i<battleItemTierMap.Quantity; ++i) {
resItemList.Add(
inventoryService.AddBattleItemToInventory(viking, battleItemTierMap.ItemID, (int)battleItemTierMap.Tier, battleItemTierMap.ItemStats)
// NOTE: battleItemTierMap.ItemStats is extension for importer
);
}
}
return Ok(new AddBattleItemsResponse{
Status = Status.Success,
InventoryItemStatsMaps = resItemList
});
}
[HttpPost]
[Produces("application/xml")]
[Route("V2/ContentWebService.asmx/ApplyRewards")]
public IActionResult ApplyRewards([FromForm] string apiToken, [FromForm] string request) {
Viking? viking = ctx.Sessions.FirstOrDefault(e => e.ApiToken == apiToken)?.Viking;
if (viking is null || viking.Inventory is null) return Unauthorized();
ApplyRewardsRequest req = XmlUtil.DeserializeXml<ApplyRewardsRequest>(request);
List<AchievementReward> achievementRewards = new List<AchievementReward>();
UserItemStatsMap rewardedItem = null;
CommonInventoryResponse rewardedBlueprint = null;
int rewardMultipler = 0;
if (req.LevelRewardType == LevelRewardType.LevelFailure) {
rewardMultipler = 1;
} else if (req.LevelRewardType == LevelRewardType.LevelCompletion) {
rewardMultipler = 2 * req.LevelDifficultyID;
}
if (rewardMultipler > 0) {
// TODO: XP values and method of calculation is not grounded in anything ...
// dragons XP
int dragonXp = 40 * rewardMultipler;
foreach (RaisedPetEntityMap petInfo in req.RaisedPetEntityMaps) {
Dragon? dragon = viking.Dragons.FirstOrDefault(e => e.Id == petInfo.RaisedPetID);
dragon.PetXP = (dragon.PetXP ?? 0) + dragonXp;
achievementRewards.Add(new AchievementReward{
EntityID = petInfo.EntityID,
PointTypeID = AchievementPointTypes.DragonXP,
EntityTypeID = 3, // dragon ?
RewardID = 1265, // TODO: placeholder
Amount = dragonXp
});
}
// player XP and gems
achievementRewards.Add(
achievementService.AddAchievementPointsAndGetReward(viking, AchievementPointTypes.PlayerXP, 60 * rewardMultipler)
);
achievementRewards.Add(
achievementService.AddAchievementPointsAndGetReward(viking, AchievementPointTypes.CashCurrency, 2 * rewardMultipler)
);
}
// - battle backpack items and blueprints
if (req.LevelRewardType != LevelRewardType.LevelFailure) {
ItemData rewardItem = itemService.GetDTReward();
if (itemService.ItemHasCategory(rewardItem, 651)) {
// blueprint
CommonInventoryResponseItem blueprintItem = inventoryService.AddItemToInventoryAndGetResponse(viking, rewardItem.ItemID, 1);
rewardedBlueprint = new CommonInventoryResponse {
Success = true,
CommonInventoryIDs = new CommonInventoryResponseItem[] {
blueprintItem
}
};
} else {
// DT item
InventoryItemStatsMap item = inventoryService.AddBattleItemToInventory(viking, rewardItem.ItemID, random.Next(1, 4));
rewardedItem = new UserItemStatsMap {
Item = item.Item,
ItemStats = item.ItemStatsMap.ItemStats,
ItemTier = item.ItemStatsMap.ItemTier,
CreatedDate = new DateTime(DateTime.Now.Ticks)
};
}
}
// save
ctx.SaveChanges();
return Ok(new ApplyRewardsResponse {
Status = Status.Success,
AchievementRewards = achievementRewards.ToArray(),
RewardedItemStatsMap = rewardedItem,
CommonInventoryResponse = rewardedBlueprint,
});
}
private RaisedPetData GetRaisedPetDataFromDragon (Dragon dragon) {
RaisedPetData data = XmlUtil.DeserializeXml<RaisedPetData>(dragon.RaisedPetData);
data.RaisedPetID = dragon.Id;
data.EntityID = Guid.Parse(dragon.EntityId);
data.IsSelected = (dragon.Viking.SelectedDragonId == dragon.Id);
return data;
}
// Needs to merge newDragonData into dragonData
private RaisedPetData UpdateDragon (Dragon dragon, RaisedPetData newDragonData, bool import = false) {
RaisedPetData dragonData = XmlUtil.DeserializeXml<RaisedPetData>(dragon.RaisedPetData);
// The simple attributes
dragonData.IsPetCreated = newDragonData.IsPetCreated;
if (newDragonData.ValidationMessage is not null) dragonData.ValidationMessage = newDragonData.ValidationMessage;
if (newDragonData.EntityID is not null) dragonData.EntityID = newDragonData.EntityID;
if (newDragonData.Name is not null) dragonData.Name = newDragonData.Name;
dragonData.PetTypeID = newDragonData.PetTypeID;
if (newDragonData.GrowthState is not null) {
achievementService.DragonLevelUpOnAgeUp(dragon, dragonData.GrowthState, newDragonData.GrowthState);
dragonData.GrowthState = newDragonData.GrowthState;
}
if (newDragonData.ImagePosition is not null) dragonData.ImagePosition = newDragonData.ImagePosition;
if (newDragonData.Geometry is not null) dragonData.Geometry = newDragonData.Geometry;
if (newDragonData.Texture is not null) dragonData.Texture = newDragonData.Texture;
dragonData.Gender = newDragonData.Gender;
if (newDragonData.Accessories is not null) dragonData.Accessories = newDragonData.Accessories;
if (newDragonData.Colors is not null) dragonData.Colors = newDragonData.Colors;
if (newDragonData.Skills is not null) dragonData.Skills = newDragonData.Skills;
if (newDragonData.States is not null) dragonData.States = newDragonData.States;
dragonData.IsSelected = newDragonData.IsSelected;
dragonData.IsReleased = newDragonData.IsReleased;
dragonData.UpdateDate = newDragonData.UpdateDate;
if (import) dragonData.CreateDate = newDragonData.CreateDate;
// Attributes is special - the entire list isn't re-sent, so we need to manually update each
if (dragonData.Attributes is null) dragonData.Attributes = new RaisedPetAttribute[] { };
List<RaisedPetAttribute> attribs = dragonData.Attributes.ToList();
if (newDragonData.Attributes is not null) {
foreach (RaisedPetAttribute newAttribute in newDragonData.Attributes) {
RaisedPetAttribute? attribute = attribs.Find(a => a.Key == newAttribute.Key);
if (attribute is null) {
attribs.Add(newAttribute);
}
else {
attribute.Value = newAttribute.Value;
attribute.Type = newAttribute.Type;
}
}
dragonData.Attributes = attribs.ToArray();
}
return dragonData;
}
private ImageData? GetImageData (Viking viking, String ImageType, int ImageSlot) {
Image? image = viking.Images.FirstOrDefault(e => e.ImageType == ImageType && e.ImageSlot == ImageSlot);
if (image is null) {
return null;
}
string imageUrl = string.Format("{0}://{1}/RawImage/{2}/{3}/{4}.jpg", HttpContext.Request.Scheme, HttpContext.Request.Host, viking.Id, ImageType, ImageSlot);
return new ImageData {
ImageURL = imageUrl,
TemplateName = image.TemplateName,
};
}
private void AddSuggestion(Random rand, string name, List<string> suggestions) {
if (ctx.Vikings.Any(x => x.Name == name) || suggestions.Contains(name)) {
name += rand.Next(1, 5000);
if (ctx.Vikings.Any(x => x.Name == name) || suggestions.Contains(name)) return;
}
suggestions.Add(name);
}
private string GetNameSuggestion(Random rand, string username, string[] adjectives) {
string name = username;
if (rand.NextDouble() >= 0.5)
name = username + "The" + adjectives[rand.Next(adjectives.Length)];
if (name == username || rand.NextDouble() >= 0.5)
return adjectives[rand.Next(adjectives.Length)] + name;
return name;
}
}