mirror of
https://github.com/SoDOff-Project/sodoff.git
synced 2025-10-11 16:28:50 -07:00

* return battle item as battle items placeholder - no saved stats, always use default stats * Blacksmith API implementation * ApplyRewards (DT rewards) and AddBattleItems also temporary disable some AchievementsTask rewards from DT ... probably should not be repeatable ... * support "box tickets" blueprints - add OpenBox in ItemService (should be useful for other boxes also) - move checking item category to ItemService (ItemHasCategory) * InventoryService and full DragonTactics rewards - move "add to inventory" to InventoryService - move creating CommonInventoryData from inventory to InventoryService - move CreateItemStats() to ItemService - assigning random "item" reward from DT based on dtrewards.xml (at this moment list of all DT items not listed in store) - rework dragon XP and add player XP and gems reward to DT
15 lines
371 B
C#
15 lines
371 B
C#
using System.Xml.Serialization;
|
|
|
|
namespace sodoff.Schema;
|
|
|
|
[XmlRoot(ElementName = "SIR", Namespace = "")]
|
|
[Serializable]
|
|
public class SellItemsRequest
|
|
{
|
|
[XmlElement(ElementName = "CID", IsNullable = false)]
|
|
public int ContainerID { get; set; }
|
|
|
|
[XmlElement(ElementName = "UICDS", IsNullable = false)]
|
|
public int[] UserInventoryCommonIDs { get; set; }
|
|
}
|