* old tutorial, works on 3.0.0 (partial on 2.9 also)
thanks to BrokenTV for quest data
* support for Magic And Mythies
* oldclients - avatar fix for 3.12
* register and create viking on 1.13
* fix Data Validation Failed on viking create in 2.9
* fix tutorial on 2.9
- fix opening cryptex cage
- replace initial dialogs (Grimmel version) by old version (based on wiki info)
- replace final dialogs (Harald bomb reference)
* missions support and better init profile on 1.13
- add support for mission in old SoD
- add stub for "New Student" quest for pre 2.3
- properly set HubBerkDOFirstCommon (via tutorial/quest, not via RegisterChild)
- this allow show intro movie
- allow select and hatch first dragon (in hatchery as part of New Student quest)
- this also fix stables on 1.13
* disable mmo on old clients
* return battle item as battle items
placeholder - no saved stats, always use default stats
* Blacksmith API implementation
* ApplyRewards (DT rewards) and AddBattleItems
also temporary disable some AchievementsTask rewards from DT ... probably should not be repeatable ...
* support "box tickets" blueprints
- add OpenBox in ItemService (should be useful for other boxes also)
- move checking item category to ItemService (ItemHasCategory)
* InventoryService and full DragonTactics rewards
- move "add to inventory" to InventoryService
- move creating CommonInventoryData from inventory to InventoryService
- move CreateItemStats() to ItemService
- assigning random "item" reward from DT based on dtrewards.xml (at this moment list of all DT items not listed in store)
- rework dragon XP and add player XP and gems reward to DT
- add task and id reward xml databases
- thanks to Project Edge community for sniffed network data!
- implement SetAchievementAndGetReward, SetUserAchievementAndGetReward
- partially implement SetUserAchievementTask
- move rewards logic to AchievementService
- show real value of farming and fishing XP
- show UDP points
Co-authored-by: Spirtix <michal.prazak1@gmail.com>
* support for farm expansions
* add farm expansion to store
- replace farm expansion bundle by raw farm expansion
- add dreadfall farm expansion
* bugfix - set room name in SetUserRoom on new room
* support for multiple farm rooms of the same type
* bugfix - missing CommonInventoryID in SetCommonInventory reply to farm expansion request