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autofill common payload instead of saving to db
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parent
60cc00dc66
commit
d9d35c47a8
@ -219,10 +219,14 @@ public class MissionService {
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Schema.Task? t = mission.Tasks.Find(x => x.TaskID == task.Id);
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if (t != null) {
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if (task.Completed) t.Completed = 1;
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if (task.Completed) {
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t.Completed = 1;
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t.Payload = task.Payload ?? "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n<Data>\r\n <S>true</S>\r\n</Data>";
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} else {
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t.Payload = task.Payload;
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}
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}
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}
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// Update all inner missions
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// Update rules with missions
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@ -249,9 +253,14 @@ public class MissionService {
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}
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}
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private void SetTaskProgressDB(int missionId, int taskId, int userId, bool completed, string xmlPayload) {
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private void SetTaskProgressDB(int missionId, int taskId, int userId, bool completed, string? xmlPayload) {
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Model.TaskStatus? status = ctx.TaskStatuses.FirstOrDefault(task => task.Id == taskId && task.MissionId == missionId && task.VikingId == userId);
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// Based on the observation that no payloads on completed missions are null
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// This is the most common task payload, so if the mission is completed with this payload we can set the payload to null and let the server autofill
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if (completed && xmlPayload == "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n<Data>\r\n <S>true</S>\r\n</Data>")
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xmlPayload = null;
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if (status is null) {
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status = new Model.TaskStatus {
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Id = taskId,
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