Un-nested some ifs and made the initializing of the RolePermissions data hopefully more readable.

This commit is contained in:
Hipposgrumm 2025-10-19 11:26:12 -06:00
parent 890b62c10a
commit 67732b63e9

View File

@ -9,24 +9,12 @@ using GroupMember = sodoff.Model.GroupMember;
namespace sodoff.Controllers.Common; namespace sodoff.Controllers.Common;
public class GroupController : Controller { public class GroupController : Controller {
private static readonly List<RolePermission> RolePermissions; // Any permission that is commented out is not implemented.
private static readonly List<string> PermissionsMember = [
static GroupController() { //"Delete Own Msg",
RolePermissions = new List<RolePermission>();
for (GroupType type = GroupType.Public; type <= GroupType.Private; type++) {
// Anything commented out is not implemented.
RolePermissions.Add(new RolePermission {
GroupType = type,
Role = UserRole.Member,
Permissions = [
"Delete Own Msg",
//"Post Message" //"Post Message"
] ];
}); private static readonly List<string> PermissionsElder = [
RolePermissions.Add(new RolePermission {
GroupType = type,
Role = UserRole.Elder,
Permissions = [
//"Invite", //"Invite",
"Approve Join Request", "Approve Join Request",
//"Post News", //"Post News",
@ -35,12 +23,8 @@ public class GroupController : Controller {
//"Delete News", //"Delete News",
//"Post Message", //"Post Message",
"Remove Member" "Remove Member"
] ];
}); private static readonly List<string> PermissionsLeader = [
RolePermissions.Add(new RolePermission {
GroupType = type,
Role = UserRole.Leader,
Permissions = [
//"Invite", //"Invite",
"Approve Join Request", "Approve Join Request",
"Assign Leader", "Assign Leader",
@ -53,10 +37,51 @@ public class GroupController : Controller {
//"Delete News", //"Delete News",
//"Post Message", //"Post Message",
"Remove Member" "Remove Member"
] ];
});
} private static readonly List<RolePermission> RolePermissions = [
new RolePermission {
GroupType = GroupType.Public,
Role = UserRole.Member,
Permissions = PermissionsMember
}, new RolePermission {
GroupType = GroupType.Public,
Role = UserRole.Elder,
Permissions = PermissionsElder
}, new RolePermission {
GroupType = GroupType.Public,
Role = UserRole.Leader,
Permissions = PermissionsLeader
},
new RolePermission {
GroupType = GroupType.MembersOnly,
Role = UserRole.Member,
Permissions = PermissionsMember
}, new RolePermission {
GroupType = GroupType.MembersOnly,
Role = UserRole.Elder,
Permissions = PermissionsElder
}, new RolePermission {
GroupType = GroupType.MembersOnly,
Role = UserRole.Leader,
Permissions = PermissionsLeader
},
new RolePermission {
GroupType = GroupType.Private,
Role = UserRole.Member,
Permissions = PermissionsMember
}, new RolePermission {
GroupType = GroupType.Private,
Role = UserRole.Elder,
Permissions = PermissionsElder
}, new RolePermission {
GroupType = GroupType.Private,
Role = UserRole.Leader,
Permissions = PermissionsLeader
} }
];
public static readonly Schema.Group EMD_Dragons = new Schema.Group { public static readonly Schema.Group EMD_Dragons = new Schema.Group {
GroupID = "8e68214a-c801-4759-8461-d01f28484134", GroupID = "8e68214a-c801-4759-8461-d01f28484134",
@ -215,17 +240,20 @@ public class GroupController : Controller {
JoinGroupRequest request = XmlUtil.DeserializeXml<JoinGroupRequest>(groupJoinRequest); JoinGroupRequest request = XmlUtil.DeserializeXml<JoinGroupRequest>(groupJoinRequest);
Model.Group? group = ctx.Groups.FirstOrDefault(g => g.GroupID.ToString() == request.GroupID.ToUpper()); Model.Group? group = ctx.Groups.FirstOrDefault(g => g.GroupID.ToString() == request.GroupID.ToUpper());
if (group != null) { if (group == null) return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.Error });
if (group.Type >= GroupType.Private) { if (group.Type >= GroupType.Private) {
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.GroupTypeIsNotPublic }); return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.GroupTypeIsNotPublic });
} }
GroupMember? existing = viking.GroupRoles.FirstOrDefault(g => g.Group.GameID == gameId); GroupMember? existing = viking.GroupRoles.FirstOrDefault(g => g.Group.GameID == gameId);
if (existing != null) { if (existing != null) {
if (existing.Group == group) if (existing.Group == group)
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.UserAlreadyMemberOfTheGroup }); return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.UserAlreadyMemberOfTheGroup });
existing.Group.Vikings.Remove(existing); existing.Group.Vikings.Remove(existing);
if (!existing.Group.Vikings.Any()) ctx.Groups.Remove(existing.Group); if (!existing.Group.Vikings.Any()) ctx.Groups.Remove(existing.Group);
} }
if (group.Type == GroupType.MembersOnly) { if (group.Type == GroupType.MembersOnly) {
if (!group.JoinRequests.Any(r => r.Viking == viking)) if (!group.JoinRequests.Any(r => r.Viking == viking))
group.JoinRequests.Add(new GroupJoinRequest { group.JoinRequests.Add(new GroupJoinRequest {
@ -237,7 +265,9 @@ public class GroupController : Controller {
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.JoinRequestPending }); return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.JoinRequestPending });
} }
if (group.Vikings.Count < group.MaxMemberLimit) { if (group.Vikings.Count >= group.MaxMemberLimit)
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.GroupIsFull });
GroupMember joinee = new GroupMember { GroupMember joinee = new GroupMember {
Viking = viking, Viking = viking,
Group = group, Group = group,
@ -248,11 +278,6 @@ public class GroupController : Controller {
group.LastActiveTime = joinee.JoinDate; group.LastActiveTime = joinee.JoinDate;
ctx.SaveChanges(); ctx.SaveChanges();
return Ok(new GroupJoinResult { Success = true, Status = JoinGroupStatus.Success }); return Ok(new GroupJoinResult { Success = true, Status = JoinGroupStatus.Success });
} else {
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.GroupIsFull });
}
}
return Ok(new GroupJoinResult { Success = false, Status = JoinGroupStatus.Error });
} }
[HttpPost] [HttpPost]
@ -262,25 +287,21 @@ public class GroupController : Controller {
public IActionResult LeaveGroup(Viking viking, [FromForm] string groupLeaveRequest) { public IActionResult LeaveGroup(Viking viking, [FromForm] string groupLeaveRequest) {
LeaveGroupRequest request = XmlUtil.DeserializeXml<LeaveGroupRequest>(groupLeaveRequest); LeaveGroupRequest request = XmlUtil.DeserializeXml<LeaveGroupRequest>(groupLeaveRequest);
GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID); GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID);
if (vikingRole != null) { if (vikingRole == null) return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.Error });
GroupMember? targetRole = null; GroupMember? targetRole;
if (viking.Uid.ToString().Equals(request.UserID, StringComparison.CurrentCultureIgnoreCase)) { if (viking.Uid.ToString().Equals(request.UserID, StringComparison.CurrentCultureIgnoreCase)) {
targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking == viking); targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking == viking);
} else if (vikingRole.UserRole >= UserRole.Elder) { } else if (vikingRole.UserRole >= UserRole.Elder) {
targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.UserID); targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.UserID);
} else { } else return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.Error });
return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.Error });
} if (targetRole == null)
if (targetRole != null) { return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.UserNotAMemberOfTheGroup });
vikingRole.Group.Vikings.Remove(targetRole); vikingRole.Group.Vikings.Remove(targetRole);
if (!vikingRole.Group.Vikings.Any()) ctx.Groups.Remove(vikingRole.Group); if (!vikingRole.Group.Vikings.Any()) ctx.Groups.Remove(vikingRole.Group);
ctx.SaveChanges(); ctx.SaveChanges();
return Ok(new LeaveGroupResult { Success = true, Status = LeaveGroupStatus.Success }); return Ok(new LeaveGroupResult { Success = true, Status = LeaveGroupStatus.Success });
} }
return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.UserNotAMemberOfTheGroup });
}
return Ok(new LeaveGroupResult { Success = false, Status = LeaveGroupStatus.Error });
}
[HttpPost] [HttpPost]
[Produces("application/xml")] [Produces("application/xml")]
@ -336,21 +357,21 @@ public class GroupController : Controller {
public IActionResult RemoveMember(Viking viking, [FromForm] string removeMemberRequest) { public IActionResult RemoveMember(Viking viking, [FromForm] string removeMemberRequest) {
RemoveMemberRequest request = XmlUtil.DeserializeXml<RemoveMemberRequest>(removeMemberRequest); RemoveMemberRequest request = XmlUtil.DeserializeXml<RemoveMemberRequest>(removeMemberRequest);
GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID); GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID);
if (vikingRole != null) { if (vikingRole == null)
if (vikingRole.UserRole < UserRole.Elder) { return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.Error });
if (vikingRole.UserRole < UserRole.Elder)
return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.UserHasNoPermission }); return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.UserHasNoPermission });
}
GroupMember? targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.RemoveUserID); GroupMember? targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.RemoveUserID);
if (targetRole != null) { if (targetRole == null)
return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.UserNotAMemberOfTheGroup });
vikingRole.Group.Vikings.Remove(targetRole); vikingRole.Group.Vikings.Remove(targetRole);
if (!vikingRole.Group.Vikings.Any()) ctx.Groups.Remove(vikingRole.Group); if (!vikingRole.Group.Vikings.Any()) ctx.Groups.Remove(vikingRole.Group);
ctx.SaveChanges(); ctx.SaveChanges();
return Ok(new RemoveMemberResult { Success = true, Status = RemoveMemberStatus.Success }); return Ok(new RemoveMemberResult { Success = true, Status = RemoveMemberStatus.Success });
} }
return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.UserNotAMemberOfTheGroup });
}
return Ok(new RemoveMemberResult { Success = false, Status = RemoveMemberStatus.Error });
}
[HttpPost] [HttpPost]
[Produces("application/xml")] [Produces("application/xml")]
@ -361,21 +382,30 @@ public class GroupController : Controller {
AuthorizeJoinRequest request = XmlUtil.DeserializeXml<AuthorizeJoinRequest>(authorizeJoinRequest); AuthorizeJoinRequest request = XmlUtil.DeserializeXml<AuthorizeJoinRequest>(authorizeJoinRequest);
GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID); GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID);
if (vikingRole != null) { if (vikingRole == null)
if (vikingRole.UserRole < UserRole.Elder) { return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.ApproverNotInThisGroup });
if (vikingRole.UserRole < UserRole.Elder)
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.ApproverHasNoPermission }); return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.ApproverHasNoPermission });
}
Viking? target = ctx.Vikings.FirstOrDefault(v => v.Uid.ToString() == request.UserID); Viking? target = ctx.Vikings.FirstOrDefault(v => v.Uid.ToString() == request.UserID);
if (target != null) { if (target == null) {
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.Error });
}
GroupMember? existing = target.GroupRoles.FirstOrDefault(gm => gm.Group.GameID == gameId); GroupMember? existing = target.GroupRoles.FirstOrDefault(gm => gm.Group.GameID == gameId);
if (existing != null) { if (existing != null) {
if (existing.Group == vikingRole.Group) { return Ok(new AuthorizeJoinResult {
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.UserAlreadyMemberOfTheGroup }); Success = false,
} else { Status = existing.Group == vikingRole.Group
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.UserHasNoJoinRequest }); ? AuthorizeJoinStatus.UserAlreadyMemberOfTheGroup
: AuthorizeJoinStatus.UserHasNoJoinRequest
});
} }
}
if (vikingRole.Group.Vikings.Count < vikingRole.Group.MaxMemberLimit) { if (vikingRole.Group.Vikings.Count >= vikingRole.Group.MaxMemberLimit)
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.GroupIsFull });
if (request.Approved) { if (request.Approved) {
GroupMember joinee = new GroupMember { GroupMember joinee = new GroupMember {
Viking = target, Viking = target,
@ -386,18 +416,12 @@ public class GroupController : Controller {
vikingRole.Group.Vikings.Add(joinee); vikingRole.Group.Vikings.Add(joinee);
vikingRole.Group.LastActiveTime = joinee.JoinDate; vikingRole.Group.LastActiveTime = joinee.JoinDate;
} }
GroupJoinRequest? joinRequest = ctx.GroupJoinRequests.Find(target.Id, vikingRole.GroupID); GroupJoinRequest? joinRequest = ctx.GroupJoinRequests.Find(target.Id, vikingRole.GroupID);
if (joinRequest != null) ctx.GroupJoinRequests.Remove(joinRequest); if (joinRequest != null) ctx.GroupJoinRequests.Remove(joinRequest);
ctx.SaveChanges(); ctx.SaveChanges();
return Ok(new AuthorizeJoinResult { Success = true, Status = AuthorizeJoinStatus.Success }); return Ok(new AuthorizeJoinResult { Success = true, Status = AuthorizeJoinStatus.Success });
} else {
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.GroupIsFull });
}
} else {
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.Error });
}
}
return Ok(new AuthorizeJoinResult { Success = false, Status = AuthorizeJoinStatus.ApproverNotInThisGroup });
} }
[HttpPost] [HttpPost]
@ -407,29 +431,35 @@ public class GroupController : Controller {
public IActionResult AssignRole(Viking viking, [FromForm] string assignRoleRequest) { public IActionResult AssignRole(Viking viking, [FromForm] string assignRoleRequest) {
AssignRoleRequest request = XmlUtil.DeserializeXml<AssignRoleRequest>(assignRoleRequest); AssignRoleRequest request = XmlUtil.DeserializeXml<AssignRoleRequest>(assignRoleRequest);
GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID); GroupMember? vikingRole = viking.GroupRoles.FirstOrDefault(g => g.Group.GroupID.ToString() == request.GroupID);
if (vikingRole != null) { if (vikingRole == null)
if (vikingRole.UserRole < UserRole.Elder) { return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverNotMemberOfTheGroup });
if (vikingRole.UserRole < UserRole.Elder)
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission }); return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission });
}
GroupMember? targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.MemberID); GroupMember? targetRole = vikingRole.Group.Vikings.FirstOrDefault(gv => gv.Viking.Uid.ToString() == request.MemberID);
if (targetRole != null) { if (targetRole == null)
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.MemberNotPartOfTheGroup });
if (targetRole.UserRole == request.NewRole) if (targetRole.UserRole == request.NewRole)
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.MemberAlreadyInTheRole }); return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.MemberAlreadyInTheRole });
if (vikingRole.UserRole == UserRole.Leader) { // Disallow leader from simply demoting themself.
if (vikingRole.UserRole == UserRole.Leader) {
// Disallow leader from simply demoting themself.
if (viking == targetRole.Viking) if (viking == targetRole.Viking)
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission }); return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission });
} else if (viking != targetRole.Viking || request.NewRole > vikingRole.UserRole) { // Disallow Elders from promoting themselves to leader, or promoting anyone else to elder, but allow them to demote themselves. } else if (viking != targetRole.Viking || request.NewRole > vikingRole.UserRole) {
// Disallow Elders from promoting themselves to leader, or promoting anyone else to elder, but allow them to demote themselves.
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission }); return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverHasNoPermission });
} }
targetRole.UserRole = request.NewRole; targetRole.UserRole = request.NewRole;
if (request.NewRole == UserRole.Leader) vikingRole.UserRole = UserRole.Elder; // This is the only way a leader can demote themself. if (request.NewRole == UserRole.Leader)
vikingRole.UserRole = UserRole.Elder; // This is the only way a leader can demote themself.
ctx.SaveChanges(); ctx.SaveChanges();
return Ok(new AssignRoleResult { Success = true, Status = AssignRoleStatus.Success }); return Ok(new AssignRoleResult { Success = true, Status = AssignRoleStatus.Success });
} else {
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.MemberNotPartOfTheGroup });
}
}
return Ok(new AssignRoleResult { Success = false, Status = AssignRoleStatus.ApproverNotMemberOfTheGroup });
} }
[HttpPost] [HttpPost]