diff --git a/src/appsettings.README.json b/src/appsettings.README.json index 6d7ccc9..2f7d53b 100644 --- a/src/appsettings.README.json +++ b/src/appsettings.README.json @@ -2,7 +2,7 @@ "Kestrel": { "EndPoints": { "Http": { - "Url": "listening url for api server - allow set listening ip address and port number -> http://ip.ip.ip.ip:port/ or http://[ip::ip]:port/" + "Url": "Listening URL for the API server - allows setting the listening IP address and port number -> http://ip.ip.ip.ip:port/ or http://[ip::ip]:port/" } } }, diff --git a/src/appsettings.json b/src/appsettings.json index 4d12606..ab4b67c 100644 --- a/src/appsettings.json +++ b/src/appsettings.json @@ -2,40 +2,40 @@ "Kestrel": { "EndPoints": { "Http": { - "// Url": "listening url for api server - allow set listening ip address and port number -> http://ip.ip.ip.ip:port/ or http://[ip::ip]:port/", + "// Url": "Listening URL for the API server - allows setting the listening IP address and port number -> http://ip.ip.ip.ip:port/ or http://[ip::ip]:port/", "Url": "http://*:5000" } } }, "AssetServer": { - "// Enabled": "set to false to disable builtin asset server", + "// Enabled": "Set to false to disable the built-in asset server", "Enabled": true, - "// ListenIP": "listening ip address for asset server, default * -> all IPv4 and IPv6 addresses", + "// ListenIP": "Listening IP address for the asset server, default is '*' which represents all IPv4 and IPv6 addresses", "ListenIP": "*", - "// Port": "listening port number for asset server (should be different than for serer api)", + "// Port": "Listening port number for the asset server. Should be different than for the server API", "Port": 5001, - "// URLPrefix": "extra prefix in url, is omitted while getting path from requested URL ... if set to .com then request to http://localhost/.com/abc will return assets/abc file", + "// URLPrefix": "Extra prefix in the URL; omitted while retrieving the path from the requested URL. For example, if set to '.com', then a request to http://localhost/.com/abc will return the 'abc' file from the assets folder", "URLPrefix": ".com", - "// Mode": "two modes: full - everything is local, partial - downloads assets from ProviderURL if not found locally", + "// Mode": "Two modes: full - everything is local, partial - downloads assets from ProviderURL if not found locally", "Mode": "partial", - "// ProviderURL": "proxy URL used in partial mode", + "// ProviderURL": "Proxy URL used in partial mode", "ProviderURL": "https://web.archive.org/web/20230713000000id_/https://media.jumpstart.com/", - "// AutoEncryptRegexp": "regexp matched against URL local part -> if match returned file will be encrypted on fly using 3DES with AutoEncryptKey as key", + "// AutoEncryptRegexp": "Regular expression matched against the URL local part. If there's a match, the returned file will be encrypted on-the-fly using 3DES with AutoEncryptKey as the key", "AutoEncryptRegexp": "/(2\\.[5-9]|2\\.[1-9][0-9]|3\\.[0-9]+)\\.[0-9]/DWADragonsMain.xml$", "// AutoEncryptKey": "3DES key for encrypted files", "AutoEncryptKey": "C92EC1AA-54CD-4D0C-A8D5-403FCCF1C0BD", - "// SubstituteMissingLocalAssets": "when true if the game requests a High asset and you only have Low, it will return Low instead of downloading (partial mode) or error 404 (full mode)", + "// SubstituteMissingLocalAssets": "When true, if the game requests a High asset and only Low is available, it will return Low instead of downloading (partial mode) or error 404 (full mode)", "SubstituteMissingLocalAssets": true, - "// UseCache": "when true store downloading in partial mode assets in assets-cache for use on next requests" , + "// UseCache": "When true, downloading assets in partial mode will be stored in assets-cache for use in subsequent requests", "UseCache": true },