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job board and quests bugfixes
* fix: jobs disappear after completing * fix: jobs (and quest) does not cost items
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@ -759,7 +759,7 @@ public class ContentController : Controller {
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[Produces("application/xml")]
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[Route("V2/ContentWebService.asmx/SetTaskState")]
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[VikingSession]
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public IActionResult SetTaskState(Viking viking, [FromForm] Guid userId, [FromForm] int missionId, [FromForm] int taskId, [FromForm] bool completed, [FromForm] string xmlPayload, [FromForm] string apiKey) {
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public IActionResult SetTaskState(Viking viking, [FromForm] Guid userId, [FromForm] int missionId, [FromForm] int taskId, [FromForm] bool completed, [FromForm] string xmlPayload, [FromForm] string commonInventoryRequestXml, [FromForm] string apiKey) {
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if (viking.Uid != userId)
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return Unauthorized("Can't set not owned task");
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@ -770,6 +770,12 @@ public class ContentController : Controller {
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Status = SetTaskStateStatus.TaskCanBeDone,
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};
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if (commonInventoryRequestXml.Length > 44) { // avoid process inventory on empty xml request,
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// NOTE: client do not set this on empty string when no inventory change request, but send <?xml version="1.0" encoding="utf-8"?>
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SetCommonInventory(viking, commonInventoryRequestXml);
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taskResult.CommonInvRes = new CommonInventoryResponse { Success = true };
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}
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if (results.Count > 0)
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taskResult.MissionsCompleted = results.ToArray();
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@ -74,6 +74,9 @@ public class MissionService {
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task.Payload = null;
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task.Completed = false;
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}
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if (missionStore.GetActiveMissions(apiKey).Contains(missionId))
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missionState.MissionStatus = MissionStatus.Active;
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else
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missionState.MissionStatus = MissionStatus.Upcoming;
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} else {
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missionState.MissionStatus = MissionStatus.Completed;
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