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https://github.com/SoDOff-Project/sodoff-mmo.git
synced 2025-10-11 08:18:49 -07:00

client do NOT like ping < 16ms (considers it to be zero and this disables updates to other players' positions) ... so add some delay in PNG handler
31 lines
970 B
JSON
31 lines
970 B
JSON
{
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"MMOServer": {
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"// ListenIP": "Listening IP address for the MMO server, default is '*' which represents all IPv4 and IPv6 addresses",
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"ListenIP": "*",
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"// Port": "Listening port number for the MMO server",
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"Port": 9933,
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"// PingDelay": "delay (in milliseconds) for PNG response",
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"PingDelay": 17,
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"// EnableChat": "When true, in-game chat will be enabled",
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"EnableChat": true,
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"// FirstEventTimer": "time to start of first world event (battle ship event) after start MMO server",
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"FirstEventTimer": 3,
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"// EventTimer": "time between start of world events (battle ship events)",
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"EventTimer": 30,
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"// RacingMaxPlayers": "maximum players allowed in Thunder Run Racing (no more than 6)",
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"RacingMaxPlayers": 6,
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"// RacingMinPlayers": "minimum players to start Thunder Run Racing",
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"RacingMinPlayers": 2,
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"// AllowChaos": "disable server side exploit protection",
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"AllowChaos": false
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}
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}
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