forked from SoDOff-Project/sodoff

* return battle item as battle items placeholder - no saved stats, always use default stats * Blacksmith API implementation * ApplyRewards (DT rewards) and AddBattleItems also temporary disable some AchievementsTask rewards from DT ... probably should not be repeatable ... * support "box tickets" blueprints - add OpenBox in ItemService (should be useful for other boxes also) - move checking item category to ItemService (ItemHasCategory) * InventoryService and full DragonTactics rewards - move "add to inventory" to InventoryService - move creating CommonInventoryData from inventory to InventoryService - move CreateItemStats() to ItemService - assigning random "item" reward from DT based on dtrewards.xml (at this moment list of all DT items not listed in store) - rework dragon XP and add player XP and gems reward to DT