forked from SoDOff-Project/sodoff
messaging bug fix
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276d89e112
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@ -77,7 +77,7 @@ public class MessagingService
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ctx.SaveChanges();
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// update receiving users messages
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if (messageTypeID != MessageTypeID.BuddyList) // probably shouldn't recheck message queue for buddylist messages
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if (messageTypeID != MessageTypeID.BuddyList && viking != null && viking.Id != toViking.Id) // probably shouldn't recheck message queue for buddylist messages
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{
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "SPMN", new string[] { "SPMN" });
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "NMP", new string[] { "NMP", "-1", "1", "1" });
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