diff --git a/src/Services/BuddyService.cs b/src/Services/BuddyService.cs index a8d6eef..c3abd93 100644 --- a/src/Services/BuddyService.cs +++ b/src/Services/BuddyService.cs @@ -57,7 +57,7 @@ public class BuddyService if (buddyStatus1 == BuddyStatus.PendingApprovalFromOther && buddyStatus2 == BuddyStatus.PendingApprovalFromSelf) { messagingService.AddMessageToViking(viking1, viking2, MessageType.Data, MessageTypeID.BuddyList, MessageLevel.WhiteList, "[[Line1]]=[[{{BuddyUserName}} Wants To Add You As A Buddy!]]", "[[Line1]]=[[{{BuddyUserName}} Wants To Add You As A Buddy!]]", "[[Line1]]=[[{{BuddyUserName}} Wants To Add You As A Buddy!]]"); - mMOClientService.SendCommandToUser(viking2.Uid.ToString(), "SBE", new string[] { "SBE", "-1", viking1.Uid.ToString(), viking2.Uid.ToString(), "1" }); + if (viking2.GameVersion != ClientVersion.MB) mMOClientService.SendCommandToUser(viking2.Uid.ToString(), "SBE", new string[] { "SBE", "-1", viking1.Uid.ToString(), viking2.Uid.ToString(), "1" }); // don't send SBE in MB due to potential client bug } // return result