forked from SoDOff-Project/sodoff
bugfix: not saved achievement rewards
AchievementService Add*/Apply* function do NOT save data to DB
This commit is contained in:
parent
645d1f30ad
commit
656f39398f
@ -126,7 +126,6 @@ public class AchievementController : Controller {
|
|||||||
[VikingSession(UseLock=true)]
|
[VikingSession(UseLock=true)]
|
||||||
public IActionResult SetAchievementAndGetReward(Viking viking, [FromForm] int achievementID) {
|
public IActionResult SetAchievementAndGetReward(Viking viking, [FromForm] int achievementID) {
|
||||||
var rewards = achievementService.ApplyAchievementRewardsByID(viking, achievementID);
|
var rewards = achievementService.ApplyAchievementRewardsByID(viking, achievementID);
|
||||||
|
|
||||||
ctx.SaveChanges();
|
ctx.SaveChanges();
|
||||||
|
|
||||||
return Ok(rewards);
|
return Ok(rewards);
|
||||||
@ -166,12 +165,15 @@ public class AchievementController : Controller {
|
|||||||
[VikingSession]
|
[VikingSession]
|
||||||
public IActionResult ApplyPayout(Viking viking, string ModuleName, int points) {
|
public IActionResult ApplyPayout(Viking viking, string ModuleName, int points) {
|
||||||
// TODO: use args (ModuleName and points) to calculate reward
|
// TODO: use args (ModuleName and points) to calculate reward
|
||||||
return Ok(new AchievementReward[]{
|
var rewards = new AchievementReward[]{
|
||||||
achievementService.AddAchievementPoints(viking, AchievementPointTypes.PlayerXP, 10),
|
achievementService.AddAchievementPoints(viking, AchievementPointTypes.PlayerXP, 10),
|
||||||
achievementService.AddAchievementPoints(viking, AchievementPointTypes.GameCurrency, 5),
|
achievementService.AddAchievementPoints(viking, AchievementPointTypes.GameCurrency, 5),
|
||||||
achievementService.AddAchievementPoints(viking, AchievementPointTypes.DragonXP, 6),
|
achievementService.AddAchievementPoints(viking, AchievementPointTypes.DragonXP, 6),
|
||||||
achievementService.AddAchievementPoints(viking, AchievementPointTypes.UDTPoints, 6),
|
achievementService.AddAchievementPoints(viking, AchievementPointTypes.UDTPoints, 6),
|
||||||
});
|
};
|
||||||
|
ctx.SaveChanges();
|
||||||
|
|
||||||
|
return Ok(rewards);
|
||||||
}
|
}
|
||||||
|
|
||||||
[HttpPost]
|
[HttpPost]
|
||||||
@ -181,8 +183,9 @@ public class AchievementController : Controller {
|
|||||||
public IActionResult SetAchievementByEntityIDs(Viking viking, [FromForm] int achievementID, [FromForm] string petIDs) {
|
public IActionResult SetAchievementByEntityIDs(Viking viking, [FromForm] int achievementID, [FromForm] string petIDs) {
|
||||||
Guid[] petGuids = XmlUtil.DeserializeXml<Guid[]>(petIDs);
|
Guid[] petGuids = XmlUtil.DeserializeXml<Guid[]>(petIDs);
|
||||||
|
|
||||||
return Ok(
|
var rewards = achievementService.ApplyAchievementRewardsByID(viking, achievementID, petGuids);
|
||||||
achievementService.ApplyAchievementRewardsByID(viking, achievementID, petGuids)
|
ctx.SaveChanges();
|
||||||
);
|
|
||||||
|
return Ok(rewards);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user