forked from SoDOff-Project/sodoff
don't check message queue if message is type buddylist as to not conflict with `SBE
`
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@ -77,8 +77,11 @@ public class MessagingService
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ctx.SaveChanges();
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ctx.SaveChanges();
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// update receiving users messages
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// update receiving users messages
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "SPMN", new string[] { "SPMN" });
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if (messageTypeID != MessageTypeID.BuddyList) // probably shouldn't recheck message queue for buddylist messages
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "NMP", new string[] { "NMP", "-1", "1", "1" });
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{
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "SPMN", new string[] { "SPMN" });
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mMOClientService.SendCommandToUser(toViking.Uid.ToString(), "NMP", new string[] { "NMP", "-1", "1", "1" });
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}
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// return constructed message
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// return constructed message
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return message;
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return message;
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