forked from SoDOff-Project/sodoff
send room id again in MultiplayerID
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parent
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@ -193,7 +193,7 @@ public class BuddyService
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ServerPort = config.Value.MMOPort,
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ServerPort = config.Value.MMOPort,
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ServerVersion = "S2X",
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ServerVersion = "S2X",
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Zone = viking.CurrentZone,
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Zone = viking.CurrentZone,
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MultiplayerID = 0
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MultiplayerID = viking.CurrentRoomId.Value
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};
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};
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if (viking.GameVersion <= ClientVersion.WoJS) buddyLocation.AppName = "JSMain";
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if (viking.GameVersion <= ClientVersion.WoJS) buddyLocation.AppName = "JSMain";
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