jsgr-mmo/src/appsettings.json
Hipposgrumm c06cfb4d17
Support for Eat My Dust (#4)
* Support for Eat My Dust
Zombie Alert manager is stubbed.
Added helpers to allow for weapon MMO.
PlayerData for Eat My Dust

* Zombie Alert Added
* Fix Zombie Alert Timing
* Honestly should probably catch this exception [null room in PM handler]. I foresee it occurring very commonly. While it shouldn't halt the server (except in visual studio debug), it's annoying to see.
2024-12-29 17:05:32 +01:00

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JSON

{
"MMOServer": {
"// ListenIP": "Listening IP address for the MMO server, default is '*' which represents all IPv4 and IPv6 addresses",
"ListenIP": "*",
"// Port": "Listening port number for the MMO server",
"Port": 9933,
"// PingDelay": "delay (in milliseconds) for PNG response",
"PingDelay": 17,
"// EnableChat": "When true, in-game chat will be enabled",
"EnableChat": true,
"// EventName": "World event name send to client (can be used to select ship type after modding WorldEventScoutAttack in client)",
"EventName": "ScoutAttack",
"// FirstEventTimer": "time to start of first world event (battle ship event) after start MMO server",
"FirstEventTimer": 3,
"// EventTimer": "time between start of world events (battle ship events), set both timer values (EventTimer and FirstEventTimer) to 0 to disable events",
"EventTimer": 30,
"// RoomAlerts": "List of MMO rooms with alert function. Default empty (not used by SoD), bellow sample config for WoJS, MB and SS.",
"// alert parameters": "alert type, duration [s], minimum time to start [s], maximum time to start [s], redAlertDuration (used for type '1'), number of songs (used for type '3')",
"// alert types": "1 - Red Alert, 2 - Disco Alert, 3 - Dance Off",
"RoomAlerts": {
"LoungeInt" : [ ["3", 20.0, 30, 240, 0, 16] ],
"Spaceport": [ ["1", 20.0, 300, 300, 60, 0], ["2", 120.0, 1800, 3600, 60, 0] ],
"Academy": [ ["1", 20.0, 300, 300, 60, 0] ],
"ClubSSInt" : [ ["3", 20.0, 30, 240, 0, 16] ],
"JunkYardEMD": [ ["1", 20.0, 240, 300, 60, 0] ],
},
"// RacingMaxPlayers": "maximum players allowed in Thunder Run Racing (no more than 6)",
"RacingMaxPlayers": 6,
"// RacingMinPlayers": "minimum players to start Thunder Run Racing",
"RacingMinPlayers": 2,
"// AllowChaos": "disable server side exploit protection",
"AllowChaos": false,
"// Authentication": "Player authentication mode: Disabled, Optional, RequiredForChat, Required",
"// Authentication Disabled": "authentication is disabled, anyone can connect to mmo",
"// Authentication Optional": "authentication is required only for moderation activities",
"// Authentication RequiredForChat": "authentication is required only for moderation activities and using chat (if chat is enabled)",
"// Authentication Required": "authentication is required to connect to mmo",
"Authentication": "Disabled",
"// ApiUrl": "SoDOff API server URL for authentication calls",
"ApiUrl": "http://localhost:5000",
"// BypassToken": "Token allowed to connect without authentication",
"BypassToken": ""
}
}