Robert Paciorek 82e83722da fix client stay in room and add Room.Send
- fix client stay in room:
  - replace Client.JoinRoom and Client.LeaveRoom by Client.SetRoom
  - do not call Client.LeaveRoom / Client.SetRoom(null) for SheduleDisconnect cases
    (only quietly remove client from room and the rest do in disconnect realisation)
- add Room.Send for send message to all clients in room
  - replace Room.Client sending loops by calls Room.Send
2024-03-24 21:29:57 +00:00
2023-09-02 22:52:48 +02:00
2023-09-02 22:18:16 +02:00
2023-09-02 22:52:48 +02:00
Description
SoDOff MMO fork for JumpStart Games Reduxed
AGPL-3.0 232 KiB
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C# 99.6%
Dockerfile 0.3%