user event position variable

This commit is contained in:
Spirtix 2023-09-12 14:11:18 +02:00
parent 912a022476
commit 7a1d18bb86

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@ -51,6 +51,9 @@ class SetPositionVariablesHandler : ICommandHandler {
vars.Add("R", client.PlayerData.R); vars.Add("R", client.PlayerData.R);
vars.Add("U", new float[] { (float)client.PlayerData.P1, (float)client.PlayerData.P2, (float)client.PlayerData.P3, (float)client.PlayerData.R1, (float)client.PlayerData.R2, (float)client.PlayerData.R3 }); vars.Add("U", new float[] { (float)client.PlayerData.P1, (float)client.PlayerData.P2, (float)client.PlayerData.P3, (float)client.PlayerData.R1, (float)client.PlayerData.R2, (float)client.PlayerData.R3 });
vars.Add("MID", client.ClientID); vars.Add("MID", client.ClientID);
string? ue = spvData.Get<NetworkObject>("p").Get<string>("UE");
if (ue != null)
vars.Add("UE", ue);
container.Add(vars); container.Add(vars);
obj.Add("arr", container); obj.Add("arr", container);