use PlayerData.GetNetworkData in SUV handler

This commit is contained in:
Robert Paciorek 2024-02-29 22:22:35 +00:00
parent 9b896f6326
commit 69a6761423
3 changed files with 8 additions and 42 deletions

View File

@ -109,38 +109,7 @@ class SetUserVariablesHandler : ICommandHandler {
NetworkObject acknowledgement = new();
data.Add("r", client.Room.Id);
NetworkArray user = new();
user.Add(client.ClientID);
user.Add(client.PlayerData.Uid);
user.Add((short)1);
user.Add((short)client.ClientID);
NetworkArray playerData = new();
playerData.Add(NetworkArray.Param("R1", client.PlayerData.R1));
playerData.Add(NetworkArray.Param("FP", client.PlayerData.Fp));
playerData.Add(NetworkArray.Param("MX", client.PlayerData.Mx));
playerData.Add(NetworkArray.Param("UDT", client.PlayerData.Udt));
playerData.Add(NetworkArray.Param("P2", client.PlayerData.P2));
playerData.Add(NetworkArray.Param("NT", (double)Runtime.CurrentRuntime));
playerData.Add(NetworkArray.Param("t", (int)(Runtime.CurrentRuntime / 1000)));
playerData.Add(NetworkArray.Param("J", client.PlayerData.J));
playerData.Add(NetworkArray.Param("F", client.PlayerData.F));
playerData.Add(NetworkArray.Param("MBF", client.PlayerData.Mbf));
playerData.Add(NetworkArray.Param("R2", client.PlayerData.R2));
playerData.Add(NetworkArray.Param("R", client.PlayerData.R));
playerData.Add(NetworkArray.Param("BU", client.PlayerData.Bu));
playerData.Add(NetworkArray.Param("P1", client.PlayerData.P1));
playerData.Add(NetworkArray.Param("UID", client.PlayerData.Uid));
playerData.Add(NetworkArray.Param("R3", client.PlayerData.R3));
playerData.Add(NetworkArray.Param("PU", client.PlayerData.Pu));
playerData.Add(NetworkArray.Param("A", client.PlayerData.A));
playerData.Add(NetworkArray.Param("RA", client.PlayerData.Ra));
playerData.Add(NetworkArray.Param("P3", client.PlayerData.P3));
playerData.Add(NetworkArray.Param("CU", client.PlayerData.Cu));
playerData.Add(NetworkArray.Param("M", client.PlayerData.M));
playerData.Add(NetworkArray.Param("L", client.PlayerData.L));
user.Add(playerData);
NetworkArray user = client.PlayerData.GetNetworkData(client.ClientID, out NetworkArray playerData);
data.Add("u", user);
acknowledgement.Add("u", client.ClientID);
@ -169,7 +138,7 @@ class SetUserVariablesHandler : ICommandHandler {
NetworkPacket packet = NetworkObject.WrapObject(1, 13, cmd).Serialize();
foreach (var roomClient in client.Room.Clients) {
if (roomClient != client.Room.Clients)
if (roomClient != client)
roomClient.Send(packet);
}
}

View File

@ -80,7 +80,7 @@ public class Room {
NetworkArray userList = new();
foreach (Client player in Clients) {
userList.Add(player.PlayerData.GetNetworkData(player.ClientID));
userList.Add(player.PlayerData.GetNetworkData(player.ClientID, out _));
}
obj.Add("r", roomInfo);

View File

@ -22,10 +22,7 @@ public class PlayerData {
// position z
public double P3 { get; set; }
// network time
public string Nt { get; set; } = "1.0";
// timestamp
public int T { get; set; } = 0;
// join (?)
public string J { get; set; } = "2";
// flags (?)
@ -99,21 +96,21 @@ public class PlayerData {
}
private string fp = "";
public NetworkArray GetNetworkData(int clientID) {
public NetworkArray GetNetworkData(int clientID, out NetworkArray paramArr) {
NetworkArray arr = new();
arr.Add(clientID);
arr.Add(Uid);
arr.Add((short)1);
arr.Add((short)clientID);
NetworkArray paramArr = new();
paramArr = new();
paramArr.Add(NetworkArray.Param("R1", R1));
paramArr.Add(NetworkArray.Param("FP", Fp));
paramArr.Add(NetworkArray.Param("MX", Mx));
paramArr.Add(NetworkArray.Param("UDT", Udt));
paramArr.Add(NetworkArray.Param("P2", P2));
paramArr.Add(NetworkArray.Param("NT", Nt));
paramArr.Add(NetworkArray.Param("t", T));
paramArr.Add(NetworkArray.Param("NT", (double)(Runtime.CurrentRuntime))); // network time
paramArr.Add(NetworkArray.Param("t", (int)(Runtime.CurrentRuntime / 1000))); // timestamp
paramArr.Add(NetworkArray.Param("J", J));
paramArr.Add(NetworkArray.Param("F", F));
paramArr.Add(NetworkArray.Param("MBF", Mbf));