use MMOServer in appsettings.json for config

and improved run.sh
This commit is contained in:
Robert Paciorek 2024-03-27 12:28:51 +00:00
parent 82e83722da
commit 08b74957a8
3 changed files with 22 additions and 19 deletions

3
run.sh
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@ -1 +1,4 @@
#!/bin/sh
cd "$(dirname "$0")"
dotnet run --project src/sodoffmmo.csproj dotnet run --project src/sodoffmmo.csproj

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@ -15,7 +15,7 @@ internal static class Configuration {
.AddJsonFile("appsettings.json", true) .AddJsonFile("appsettings.json", true)
.Build(); .Build();
ServerConfiguration? serverConfiguration = config.GetSection("ServerConfiguration").Get<ServerConfiguration>(); ServerConfiguration? serverConfiguration = config.GetSection("MMOServer").Get<ServerConfiguration>();
if (serverConfiguration is null) if (serverConfiguration is null)
return; return;

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@ -1,5 +1,5 @@
{ {
"ServerConfiguration": { "MMOServer": {
"// ListenIP": "Listening IP address for the asset server, default is '*' which represents all IPv4 and IPv6 addresses", "// ListenIP": "Listening IP address for the asset server, default is '*' which represents all IPv4 and IPv6 addresses",
"ListenIP": "*", "ListenIP": "*",